Saw Inspiration & SFX

When I was first coming up with my idea for this project and was looking into themes, styles and films that inspired me, originally one of my main pieces of inspiration was the horror franchise Saw. When I was initially planning the idea of my project and looking into what would be best to research for it, I decided I wanted to focus heavily on the SFX and create something extremely gory. This was mainly because SFX is something I am quite confident with and feel like I can illustrate quite well in film, and as I am completely self taught so have developed my own skills and techniques through the many years I have been learning and practicing SFX. Since my original ideas I have decided, although I do still want some gore, I do not want to use it as a main focus point like I had first thought and rather than make it a ‘torture porn’ type of film, I have decided I would rather use only a few being of SFX but make them more memorable. An example of this kind of use of SFX where it is not overdone but extremely effective is one of the short films I looked at called “The Smiling Man”, and so in many ways I would like to take inspiration from their attitudes towards the SFX in this short film. However, despite Saw being more of a torture porn franchise, I am still and have always been blown away with the quality and realism of their SFX and so wanted to look at some of the work in this film as reference points for my work.

The Saw franchise started with their first film in 2004 and have recently added to the collection of classics with Jigsaw in 2017, because of their increased growth in popularity, and therefor budget, and the quality of their films, the SFX is noticeably better, more imaginative but still very much realistic in their later films and so I will be looking mostly at the last few films. When looking at some behind the scene clips and interviews of Jigsaw, the directors mentioned they are “big fans of doing things practically,” and go on to mention that most of the film is done for real rather than through CGI and animation etc. This makes it much better to take inspiration from because then, in terms of the make-up, I can be sure that the majority of it, if not all is real make-up and not anything computer generated. Although a lot of their make-up is very over-the-top, there are a few injuries that focus more on the amount of blood to hint towards the extremely of the injury rather than showing too much detail or ‘accuracy’ of the actual wound, for example, these two screenshots taken from Jigsaw.

This first screenshot is taken from the beginning of the film, we are aware – from the scene prior – that this woman has had a back injury caused by blades, but throughout the whole film we are never actually shown the wound, rather we are just shown the excessive amount of blood that is coming from the wound and the pain it is causing her. I don’t want to create something exactly like this injury in my short film, but I do like the simplicity of just showing blood and pain to suggest a very major injury. I may use this technique around my characters head to suggest some kind of attack or possibly just the blood platters around the scene to hint to a great deal of violence surrounding the location and/or the antagonist.

Screen Shot 2019-03-18 at 15.39.46

This second image was taken from near the end of the film after a gunshot (kind of) wound to the head, although this is a little more detailed than the first screenshot as there is some actual SFX rather than just blood, it is not overly ‘detailed’ and is more just messy which in some ways makes it that more gory and disgusting. Some artists illustrate gunshot wounds in a much more minimalistic way, for example just a hole as the entry wound and a slightly messier exit wound, as to create something a little less gory. An example of this less gory gun shot wound is shown in the picture below the one from Jigsaw, it is from the 2005 remake of The Amityville Horror.

The more gory SFX, like in the Jigsaw work, tends to be used to depict more recent and physically violent injuries, shown by the brighter colours in the blood (too make it look fresher) and the amount of blood used to show that it is still bleeding. The more subtle SFX, like the Amityville Horror work, is usually used on dead bodies, or in this case a ghost. The colours tend to be a lot darker and more purple in tones, and sometimes browns, greys and greens to show rotting or decay, and there is noticeably less blood as the wound is no longer fresh and has been there for a long time and so is no longer bleeding in the say that an open and fresh wound would. I will be sticking mostly to the more fresh woulds as I want a lot of the violence to be in real time, however, I will be looking back at this idea and possibly making changes once planning commences. For example if I decide I wanted one of my cult-satanic-demon-ghost things to have an injury I would have to stick to the more purple rotting style SFX.

As I just mentioned, I want to finish my plot first (this will be done this week) so I can decide on the specific injuries and ways they are inflicted, but I may have to look into other SFX resources that I do not have. I have all the basics to create realistic looking wounds etc but if I decided to incorporate gore like guts etc I would possibly have to go as far as to get in contact with my local butchers and use a pigs intestines or something along those lines as I just don’t know how to create something that would look that realistic from scratch.

Screen Shot 2019-03-18 at 15.37.20The-Amityville-Horror-2005-Jodie-Isabel-Conner.png

Jigsaw. (2017). [film] Directed by M. Spierig and P. Spierig. United States: Twisted Pictures.

The Amityville Horror. (2005). [film] Directed by A. Douglas. United States: Dimension Films.

Film Visual Ideas

To make a successful short film, more importantly to me, a scary and thought provoking short film, I think it would be important to look at the main stylistic techniques and visual effects that are iconic to the horror genre. Although I do not intend on starting any detailed planning yet, this means at least beginning to look at many different aspects of the genre; Technical Conventions (camera work and angles etc.), Symbolic Conventions (Colours, weapons, props that all have some kind of symbolic meaning), Characters (villains/victims, gouls/ghosts), Themes (Zombies, ghosts, serial killers etc.). I will be looking at these in sections and making a rough list of some of the techniques I am going to be looking at and taking into consideration once detailed planning commences.

Technical Conventions: First I want to look at Canted angles, these are used to make the scene seem more interesting for the audience, and in many cases quite disorientating, I think this will have a great effect on the dream sequence part of my short film as it may help to create the dystopian visuals I am looking at creating. Another interesting camera technique/angle is point of view shots, I may use these before the dream sequence but don’t intend on using them too much. However they do create some tension by showing the audience what the character sees from their own perspective. Of course, as I mentioned in my essay and my blog about it quite a lot, music is a key technical convention of horror, as well as any other sound effects. I plan on mostly having the real life shots fairly subtle in terms of sound and then for my dream sequence I quite like the idea of almost overwhelming the audience with sound effects, done well I think this could help add to the idea of dystopia.

Symbolic Conventions: Colours (red, black etc.) I think the use of colours in both the short film and for the poster is going to be a very key part of my work, I am also going to make the lighting in the dream sequence very dark and use mainly blacks and browns in terms of my props and costumes etc. I will also be using many ‘religious’ props such as bibles, or Satanic bibles, and crosses, or goat heads to tie in more subtle elements of horror.

Characters: The ‘villain’(s) will be a very important part of my work and will take the form of some kind of ghostly hooded cult – or at least that is my train of thought so far – so I can tie in all my research on cults and create something thought provoking rather than having a generic ghost or serial killer. My main character is also going to be a young and attractive female (you’re welcome Ella) and will most likely make her up, with makeup/sfx/costume, into a bit of the classic “slut” (sorry Ella) as this will fit in with the classic horror character and gender roles.

My visual planning will of course start to improve and develop in detail throughout the next week or so and so I will be able to come back to this and explain of any added ideas, plans or changes I will be making and why and what in my research has influenced me to decided to make these decisions.

 

Film Festivals

I have decided to look into entering into and showcasing my short film at a film festival, I feel like this would be a good way of promoting my work and having something to work towards. As well as creating the short film and entering it into a film festival, I will also create a poster but that will be the extent of my promotional work for my short film. Initially I wanted to look into horror specific film festivals but could not find some, right off the bat, that were suitable for the type of short film I would want to enter, and so am looking into all short film festivals in general. I ended up being directed to the BFI website that had a list of “film festivals for young filmmakers” and so I decided to take a look and see if any of these would suit what I want to do.

The first film festival I have found that seems like it would be interesting to submit my short film into is the Cambridge Film Festival, I have read a little about this film festival and although it isn’t catered towards any particular type of film style or genre, I think entering into a film festival with a great deal of variety may be an interesting route to go down. Although I would love to consider submitting my short into this festival, there seems to be now shown dates to submit my work as of yet, of course I will check this nearer the time but for now I will look at a few others.

Another film festival I found that I think may be more interesting, as it is catered specifically towards short films, is London Short Film Festival, although their next festival isn’t until the 10th – 19th January 2020, I thought it would still be a very interesting festival to enter into. They seem to be a very inclusive festival who is happy to support low- budget work as well as everything else, “Submissions are open to short films from every genre – we accept drama, comedy, horror & sci-fi, documentary, experimental, animation, music, viral and low-budget work”, they also work closely with BAFTA and so it would be an amazing opportunity for my work to get featured in this festival.

The last film festival to catch my eye was called Watersprite International Student Film Festival, I chose to look into this one as I liked the idea of submitting my work into a festival full of other students, again I am most likely going to have to enter for the 2020 film festival but it still seems worth giving it a try. Also, because this is an international festival I feel it would be an amazing opportunity to showcase my work to other cultures as well as being able to experience others, “Watersprite aims to support young film talent globally. We are working hard to expand our reach to all corners of the world. In 2019, Watersprite received over 1000 submissions from around 100 countries.”